Paul Joannon

Freelance developer, creator of Bury me, my Love.
Occasional contributor to Godot Engine and ink.

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Finished projects

Blooming Business Casino

A tycoon game where the casino management is as important as all the stories linking your employees, clients and other visitors.

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King of the Castle

A narrative multiplayer game of shifting power dynamics and intrigue where the narrative is driven by its players.

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Alt-Frequencies  

Conspiracy, state secrets and temporal loops are the core of this narrative investigation game where the player uses radio stations to unveil the truth.

I worked early on in the project to study feasibility and create prototypes.

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Bury me, my Love

An interactive fiction on mobile following Nour, a young Syrian woman. Determined to flee her country and the war, she hopes for a better life in Europe.

A story about love, hope, and exile.

Sole developer on this project, I handled the whole development of the iOS, Android and PC releases.

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Currently in production

Hammer Song

A visual novel speaking about weapon crafting and trading.

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