Paul Joannon
Freelance developer, creator of Bury me, my Love.
Occasional contributor to Godot Engine and ink.
Experience
C#, Javascript and Python developer for a decade,
my experience in the video-game industry gives me knowledge with the following tools and engine.




Some projects

Alt-Frequencies
Conspiracy, state secrets and temporal loops are the core of this narrative investigation game where the player uses radio stations to unveil the truth.
I worked early on in the project to study feasibility and create prototypes.

Bury me, my Love
An interactive fiction on mobile putting the player in the shoes of Nour, a young Syrian woman. Determined to flee her country and the war, she hopes for a better life in Europe. A story about love, hope and exile.
Sole developer on this project, I handled the whole development of Android/iOS and PC releases.